Jesica O'Black
Jesica O'Black
2D Generalist
Ontario, United States

Freelance Illustrator with a wide variety of experience, ranging from entertainment assets, game UI & texture work, minor animation work, and private client illustration. Also experienced in-game moderation, community management, and as a test analyst.

Resume PDF

Skills

Digital PaintingIllustrationProp ModelingCharacter DesignDrawingProp DesignVisual DevelopmentIconsUI Assets

Software proficiency

Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
CLIP STUDIO PAINT
CLIP STUDIO PAINT
OBS
OBS

Experience

  • Test Analyst at Blizzard Entertainment
    United States of America
    July 2022 - Present

    ● Uses Agile methodology to analyze and monitor software quality and progression.

    ● Supports testing efforts through test documentation, feedback, and test case execution.

    ● Works with development in the creation of requirements to ensure thorough and effective testing.

    ● Specializes in art asset, level design, sound, cinematic, and world-based exploit-related testing.

  • Freelance at 2D Generalist & 3D Skin Artist
    United States of America
    September 2016 - July 2022

    ● Illustrates customized character concepts, various web-based game assets, UI elements, minor animations, and 2D/3D textures for clients on a contract basis.

    ● Provides concepts for feature implementation and visual development for pitches.

  • Quality Assurance Lead & Game Moderator at Sastrei Studios
    United States of America
    December 2020 - June 2022

    ● Distributed patch information and updates to QA team members.

    ● Created test cases for functionality, balance, and PvP encounter specifics.

    ● Managed tester repositories and created training and onboarding documents for new testers.

    ● Collaborated closely with Community Management to gather, test, and address player issues.

    ● Helped log and track localization team progress, status, and bugs.

    ● Provided in-game moderation support to players.

  • LiveOps Test Analyst at TCWGlobal, Scopely Engagement
    United States of America
    March 2022 - June 2022

    ● Tracked, logged, and verified defects and errors within the game database.

    ● Maintained and helped create test cases for the LiveOps pipeline while providing feedback for review and improvements.

    ● Assisted with managing deadlines for weekly and monthly player events, including post-mortem analysis of designed events from a QA and player perspective.

    ● Conducted mobile device and server environment testing in line with GaaS.

  • Lead Caricature Artist at Kamans
    United States of America
    March 2017 - March 2019

    ● Managed team members and addressed customer concerns, cash handling, payroll, and inventory paperwork.

    ● Created commercially appealing caricatures for guests with speed and care for materials.

  • Game Analyst at MWPartners - Blizzard Entertainment Project
    United States of America
    March 2016 - August 2016

    ● Playtested and provided critical feedback for developers regarding player experience on Legion expansion zones & starting areas.

    ● Researched and created accurate reproductions from self and player-discovered issues to ensure accurate fixes.

    ● Tested the questline experiences for players relating to professions, recipes, in-game toy rewards, and pet battles.

  • Bachelor of Science, Game Art & Design at Art Institute of California
    Orange County, United States of America
    March 2012 - March 2016

    Graduated 2016, 'Best in Show' award in Visual Development, GPA 3.8

    Alpha Beta Gamma Honor Board Member & Representative for Game Art & Design

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