Illustrates customized character concepts along with various web-based game assets, UI elements, minor animations, and 2D/3D textures for clients on a contract basis. Provides concepts for feature implementation and visual development for pitches.
Works with development & QA team members to find and reproduce bugs, log and track patch updates, and provide detailed information regarding fore mentioned to developers. Assists with balance and PvP encounter specifics, as well as gathering community feedback to test and address player issues. Provides in-game support to players. Help log and track localization team progress and status.
Created commercially appealing caricatures for guests with speed and care for materials. Managed team members and addressed customer concerns, as well as cash handling, payroll, and inventory paperwork.
Provided critical feedback for developers regarding player experience. Able to self-regulate workload and research issues with game play before reporting them to developers in a concise manner. Worked closely with a small team to resolve and complete complex tasks efficiently.
Graduated 2016, 'Best in Show' award, GPA 3.8
Alpha Beta Gamma Honor Board Member & Representative for Game Art & Design